Esports Entertainment Group (NASDAQ:GMBL – Get Rating) is one of 34 publicly-traded companies in the “Amusement & recreation services” industry, but how does it weigh in compared to its competitors? We will compare Esports Entertainment Group to similar businesses based on the strength of its analyst recommendations, institutional ownership, valuation, dividends, earnings, profitability and risk.
Valuation and Earnings
This table compares Esports Entertainment Group and its competitors revenue, earnings per share (EPS) and valuation.
|Gross Revenue||Net Income||Price/Earnings Ratio|
|Esports Entertainment Group||$16.78 million||-$26.37 million||-0.18|
|Esports Entertainment Group Competitors||$914.79 million||-$75.39 million||63.55|
This table compares Esports Entertainment Group and its competitors’ net margins, return on equity and return on assets.
|Net Margins||Return on Equity||Return on Assets|
|Esports Entertainment Group||-115.86%||-44.43%||-25.91%|
|Esports Entertainment Group Competitors||-2,733.84%||-2.38%||-207.36%|
This is a summary of current ratings and target prices for Esports Entertainment Group and its competitors, as provided by MarketBeat.
|Sell Ratings||Hold Ratings||Buy Ratings||Strong Buy Ratings||Rating Score|
|Esports Entertainment Group||0||1||3||0||2.75|
|Esports Entertainment Group Competitors||73||270||379||10||2.45|
Esports Entertainment Group currently has a consensus target price of $11.00, suggesting a potential upside of 2,411.42%. As a group, “Amusement & recreation services” companies have a potential upside of 62.79%. Given Esports Entertainment Group’s stronger consensus rating and higher probable upside, equities analysts plainly believe Esports Entertainment Group is more favorable than its competitors.
Volatility and Risk
Esports Entertainment Group has a beta of 1.07, suggesting that its share price is 7% more volatile than the S&P 500. Comparatively, Esports Entertainment Group’s competitors have a beta of -0.49, suggesting that their average share price is 149% less volatile than the S&P 500.
Institutional and Insider Ownership
19.8% of Esports Entertainment Group shares are held by institutional investors. Comparatively, 34.0% of shares of all “Amusement & recreation services” companies are held by institutional investors. 16.2% of Esports Entertainment Group shares are held by company insiders. Comparatively, 29.4% of shares of all “Amusement & recreation services” companies are held by company insiders. Strong institutional ownership is an indication that endowments, hedge funds and large money managers believe a company is poised for long-term growth.
Esports Entertainment Group beats its competitors on 7 of the 13 factors compared.
Esports Entertainment Group Company Profile (Get Rating)
Esports Entertainment Group, Inc. operates as an iGaming and entertainment company in the United States and internationally. The company operates Vie.bet, an esports focused platform; Sportnation.bet, an online sportsbook and casino; iDefix, a casino-platform; Bethard, an online sportsbook and casino; Vie.gg, an online esports wagering website; and ggCircuit, a local area network center management software for managing mission critical functions, such as game licensing and payments. It also organizes professional and amateur esports events. The company was formerly known as VGambling, Inc. and changed its name to Esports Entertainment Group, Inc. in May 2017. Esports Entertainment Group, Inc. was incorporated in 2008 and is based in St. Julian's, Malta.
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