Saab and Varjo Bring Mixed Reality Tech into Gripen E/F Simulators

  • Our Bureau
  • 06:38 AM, June 9, 2021
  • 1135
Saab and Varjo Bring Mixed Reality Tech into Gripen E/F Simulators

Human eye resolution mixed reality (XR) technology developed by Finnish company Varjo will be integrated into all Saab Gripen E/F simulators.

 In addition to the highest resolution and widest field of view in the industry, the collaboration will also offer numerous new training opportunities at a fraction of the cost, Swedish company Saab said in a statement.

“When we did our first experiments with commercial devices, we received feedback from the pilots that they were unable to read text in virtual reality because the resolution was not sufficiently high. This was not a problem with Varjo’s technology,” says Stefan Furenbäck, Saab’s Head of Tactical Environment Simulation and Visualisation.

Pilot training requires trainees to be able to read text and see even the smallest details. Pilots need to feel like they are flying in the real world while using the simulator. Up until now it has been necessary to use cave or dome-shaped simulators to create a virtual reality experience that is as immersive as possible for the pilot. They are very large and expensive, and building their display systems requires a lot of work. They are also difficult to move.

Conventional dome simulators have a flat screen and the 3D view can only be achieved using special glasses. Varjo’s virtual headsets have separate screens for each eye, so they come with a built-in 3D feature.

Varjo’s Bionic Display is based on the idea of how human eye works; you see everything in the middle of your field of vision in ultra-high resolution and anything in the peripheral vision in lower resolution, enabling a fully natural and smoothly performing virtual experience.

This is done by projecting patterns on the surface of the eye with infrared LEDs that are monitored by small cameras and the resolution adapts to the movements of the eye. Human-eye-level resolution can be achieved without supercomputers if it is known what point the human eye is looking at any given moment. The maximum computing power is always focused on the current point.

Varjo’s technology uses video cameras to constantly capture the environment for the purposes of mixed reality. This means that the images from the real world work on the same principle – the high-resolution image comes from the focal point. This allows powerful gaming computers to be used to operate the technology instead of supercomputers.

The collaboration between Saab and Varjo has worked very well for several years now, and it has expanded to Varjo technologies being integrated in the Gripen E/F fighter simulator.

“We’re finalising the basic functionalities in our own simulator so that we can use Varjo’s XR-3 headsets in all our flight simulators. We’ve previously carried out smaller, independent prototype-like projects but now we’re integrating them into our actual flight simulators,” says Stefan Furenbäck.

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