Snail, Inc. (NASDAQ:SNAL) Short Interest Down 45.2% in March

Snail, Inc. (NASDAQ:SNALGet Free Report) was the target of a significant decline in short interest during the month of March. As of March 31st, there was short interest totalling 32,200 shares, a decline of 45.2% from the March 15th total of 58,800 shares. Currently, 0.4% of the shares of the company are sold short. Based on an average daily trading volume, of 41,400 shares, the days-to-cover ratio is currently 0.8 days.

Hedge Funds Weigh In On Snail

An institutional investor recently bought a new position in Snail stock. Point72 Middle East FZE bought a new stake in shares of Snail, Inc. (NASDAQ:SNALFree Report) in the 4th quarter, according to its most recent filing with the SEC. The institutional investor bought 46,168 shares of the company’s stock, valued at approximately $68,000. Point72 Middle East FZE owned about 0.13% of Snail at the end of the most recent reporting period. Institutional investors own 0.36% of the company’s stock.

Snail Trading Up 2.4 %

Shares of Snail stock opened at $1.06 on Thursday. The firm has a fifty day simple moving average of $1.00 and a 200-day simple moving average of $1.15. Snail has a 1-year low of $0.79 and a 1-year high of $2.32. The stock has a market capitalization of $38.85 million, a price-to-earnings ratio of -4.42 and a beta of 2.07.

Snail (NASDAQ:SNALGet Free Report) last released its earnings results on Monday, April 1st. The company reported $0.07 EPS for the quarter, missing the consensus estimate of $0.27 by ($0.20). The company had revenue of $28.57 million for the quarter, compared to analyst estimates of $31.60 million. Snail had a negative net margin of 5.84% and a negative return on equity of 104.80%. As a group, research analysts predict that Snail will post 0.19 earnings per share for the current year.

Snail Company Profile

(Get Free Report)

Snail, Inc, together with its subsidiaries, researches, develops, markets, publishes, and distributes interactive digital entertainment for consumers worldwide. It offers games, content, and support for various platforms, including game consoles, personal computers, mobile phones, and tablets. The company was founded in 2009 and is headquartered in Culver City, California.

Further Reading

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